Game of Skill 2.0, 2014, velcro, magnets, custom electronics, the voice of the artist’s grandmother In Sam Kim. Variable dimensions. (Christine Sun Kim)
In Game of Skill 2.0, the audience is required to use their entire body to balance and walk along a line connected from one wall to another in order to listen to the electric recording of Christine Sun Kim’s story. Conversations with sign language require totally different ways of communication. Likewise, this work involves different ways of hearing, a new way of communication.
Painting with History in a Room Filled with People with Funny Names 3, 2015, single channel video, 24:55. (Korakrit Arunanondchai)
Painting with History in a Room Filled with People with Funny Names 3 illustrates the blurred boundary between reality and fiction with the story of a young Thai artist, Chantri―a virtual character and alternative identity of the artist himself. With the background of Thai city, a mixed zone of old traces and the present at the peak of its transition, the video portrays the current state of Thailand where new pop culture and technologies are merging with the tradition of Buddhism and animism.